For a long time I kept notes in private files that never saw daylight. Most of them were quick reactions to projects — things I wished I'd figured out sooner, small decisions that compounded into large ones, details that only matter if you care a lot about craft.
This is the home for those notes now. Design, software, and the seams where they meet. Short when short is enough; long when the idea deserves it.
What you'll find here
- Process writing — how I approach real design problems end-to-end, with the messy middle included.
- Systems — thinking about components, tokens, motion, and the invisible architecture that makes products feel coherent.
- Craft — type, spacing, interaction — the thousand small choices that separate decent work from memorable work.
No schedule, no content calendar. Just writing, when the writing is ready.
— M.